Stance: Receive charge
The hero prepares to receive a charge , it takes a defensive position, aimed at parrying and deflecting melee attacks, maximizing the effects of his armors
Go to the description in the World of Dungeons encyclopedia
primary skill for:
Knight (level 4)
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foreign skill for:
Fighter (level 10)
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| type |
buff |
| may be used |
in pre round / - |
| target | Self |
| Mana points cost |
1
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| item |
-
|
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skill class
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-
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designed by
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Designdyo
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This skill can not be increased past rank 1.
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These bonuses and malus only work when the hero uses this skill.
| crushing damage |
all |
+2 x skill rank / +175% of your skill rank / +skill rank
|
until the end of the round
|
|
| cutting damage |
all |
+2 x skill rank / +175% of your skill rank / +skill rank
|
until the end of the round
|
|
| piercing damage |
all |
+2 x skill rank / +175% of your skill rank / +skill rank
|
until the end of the round
|
|
| actions per round |
-7% of your skill rank |
until the end of the round
|
|
| Use shield |
+34% of your skill rank |
until the end of the round
|
|
| Dodge missile |
+34% of your skill rank |
until the end of the round
|
|
| Discipline |
+34% of your skill rank |
until the end of the round
|
|
| melee |
+20% of your hero`s level +40% of your skill rank |
until the end of the round
|
|
| ranged |
+20% of your hero`s level +34% of your skill rank |
until the end of the round
|
|
| social |
+34% of your skill rank |
until the end of the round
|
|
| crushing damage |
all |
-20% / -20% / -20%
|
until the end of the round
|
|
| cutting damage |
all |
-20% / -20% / -20%
|
until the end of the round
|
|
| piercing damage |
all |
-20% / -20% / -20%
|
until the end of the round
|
|
| psychological damage |
all |
-20% / -20% / -20%
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until the end of the round
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