These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).
Damage bonus
Damage Type
Attack Type
Damage Bonus (r)
ice damage
nature (a)
+50% of your hero`s level / +50% of your hero`s level / +50% of your hero`s level(z)
(r) is added upon normal / good / critical hits as an additional effect to the weapon used. (a) the penalty or bonus are active while the skill is used during pre-rounds, rounds, or while defending. (z) additionally - when damage of this type is dealt
Attack bonus
Attack Type
Modifier
nature
-35%(a)
(a) the penalty or bonus are active while the skill is used during pre-rounds, rounds, or while defending.