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skill Poison own weapon

skill description
Poison own weapon

With the use of this talent, the hero is able to poison their own weapons. The effect of the poison depends on the type of herb that is applied.

Go to the description in the World of Dungeons encyclopedia


primary skill for:

Hunter (level 3)

secondary skill for:

Zealot (level 4)
type buff
may be used in pre round
/ in round
targetSelf
Mana points cost 3
item poison
skill class Herbal Arts
designed by herbert_

Repeated use of this skill will not affect your target if they still bear an effect resulting from this skill regardless of the source.

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).

Damage bonus

Damage Type Attack Type Damage Bonus (r)
fire damage all 0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z)
ice damage all 0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z)
lightning damage all 0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z)
psychological damage all 0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z)
poison damage all 0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z)
acid damage all 0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z)
(r) is added upon normal / good / critical hits as an additional effect to the weapon used.
(z) additionally - when damage of this type is dealt

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