Poison own weapon
With the use of this talent, the hero is able to poison their own weapons. The effect of the poison depends on the type of herb that is applied.
Go to the description in the World of Dungeons encyclopedia
primary skill for:
Hunter (level 3)
|
secondary skill for:
Zealot (level 4)
|
|
type |
buff |
may be used |
in pre round / in round |
target | Self |
Mana points cost |
3
|
item |
poison
|
skill class
|
Herbal Arts
|
designed by
|
herbert_
|
|
These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).
fire damage |
all |
0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z) |
ice damage |
all |
0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z) |
lightning damage |
all |
0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z) |
psychological damage |
all |
0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z) |
poison damage |
all |
0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z) |
acid damage |
all |
0 / +1 +25% of your skill rank / +2 +50% of your skill rank (z) |